Heuristic Coverage
A transparent signal for how many planning categories a route touches. It is not a win-rate prediction, official balance score, skill-offer probability or proof of Build legality.
Overall aggregation
Published scoring inputs
survival 6 · infection 5 · mobility 3 · stamina 3 · medic 2 · support 1
melee 6 · stamina 5 · control 4 · survival 3 · mobility 2
firearms 6 · ammo 5 · accuracy 3 · reload 3 · damage 3 · survival 2
medic 7 · support 6 · survival 3 · carry 2 · mobility 1
support 7 · ammo 5 · carry 5 · medic 3 · utility 3 · survival 1
Editorial grade bonuses: S = 4, A = 3, B = 2, C = 1. These bonuses are intentionally small and publicly visible.
Does this planned route touch survival, mobility, team economy, offense and the selected role’s tagged priorities?
Does the route satisfy current-pool, starting-skill, uniqueness, capacity and documented constraint rules? It never predicts random offers.